It's not that bad, and you can still solve the puzzles without much trouble, but this issue can be frustrating - especially as you move on to the fight-centric sections of the game. The dueling-stick approach doesn't work smoothly and is difficult to master fully. You also don't need to worry about losing your progress since it has an auto-save feature.ĭespite the amazing storyline and unconventional control scheme, this game does have an issue with how you maneuver the character. That means you will need to display impressive coordination to ensure that both characters move cohesively as you solve puzzles and fight against enemies. Instead, this game entails you controlling the two brothers simultaneously. In terms of technicalities, it diverts from the traditional gameplay of choosing just one character to play. The journey will test their bond narrated in a story that will pull on your heartstrings. They will set out on an adventure to retrieve the Water Of Life and rely on each other's abilities to survive. companion / dream sequence / coming of age / hanging / crouching / scroll / slope sliding / rug / d.i.c.e.As mentioned, Brothers: A Tale of Two Sons follows the journey of two siblings as they look for the cure that will save their dying father. All of the in-game dialogue is spoken in a fictional language, thus the story is conveyed through actions, gestures and expressions.Īchievements / digital distribution / puzzle / blood / death / fire / traps / jump / male protagonists / hat / beard / descendants of other characters / unstable platforms / facial hair / can't swim / playstation trophies / puzzles / puzzle solving / flight / adventure / fantasy / water / bird / level selection / swimming / flowers / turtle / darkness / tree / mounts / vine / fish / tutorial / controller recommendation / door / lily pad / window / cutscene / bone / staircase / underwater gameplay / secret area / glowing eyes / crepuscular rays / statue / chains / birch / scripted events / ball / boat / boss fight / bosses / transformations / bats / playstation plus / book / shelf / key / torch / barrel / voice acting / palette swap / love / anthropomorphism / credits menu option / bow / lantern / message on the wall / candle / campfire / pickaxe / mustache / gear / dynamic soundtrack / non-player character / sheep / catapult / dog / loading screens / spear / bed / sword / chicken / goat / rabbit / bridge / rock / dancing / wolf / mushroom / arrow / glitch / spoon / fishing rod / cat / sand / axe / helmet / shrub / rain / music box / table / bench / fence / feather / auto-save / well / tombstone / ice / broom / oar / leaf / confirm menu choices / bell / harp / butterfly / mill / pitchfork / goggles / lock / vulture / firefly / aurora / snow / climbing / first-person perspective / wooden chair / bucket / cage / spider web / cauldron / paper / houseplant / third-person perspective / ghosts / hook / switch / rope / smoke / pillow / propeller / lightning / young protagonist / environmental puzzles / stool / escort mission / shadow / swinging / games with gold / log / multiple protagonists / crank / mask / fork / bowl / scripted death / stealth / sleeping / sunset / item throw / evade / limited light source / ponytail / icicle / improvised bridge / crossbow / fingerless gloves / gloves / saw / plot twist / dreams / crying / female antagonists / fireplace / overall / hang glider / betrayal / a.i. Should either brother fall from a great height or get injured, the game restarts at a recent checkpoint. The player progresses by manipulating the two brothers at the same time to complete various puzzles, often requiring the player to manipulate both brothers to perform differing functions (such as one distracting a hostile non-player character while the other makes their way around). The older brother is the stronger of the two and can pull levers or boost his younger brother to higher spaces, while the younger one can pass between narrow bars. The controller triggers also cause the respective brother to interact with the game world, such as talking to a non-player character or grabbing onto a ledge or object. The brothers are moved individually by two thumbsticks on the controller. Brothers is presented from a third-person view overlooking the two brothers.
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